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  5. Rise of the Ronin

Rise of the Ronin

Overall Rating: 3.27 • 36 reviews
The Narrative Seeker The Investment Gamer

Rise of the Ronin pairs Team Ninja’s fast, readable swordplay with a late-Edo story that lets you pick sides, shape relationships, and move through missions at your own pace. It feels more open and less punishing than Nioh, with difficulty options, city hubs, and steady gear upgrades that make short sessions still feel productive.

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Details

Some of the particulars and information about Rise of the Ronin.
Developer: Team NINJA
Release Date: March 22, 2024
How Long to Beat: 53 hrs

Great for:

The Narrative Seeker The Investment Gamer

Ratings

Some of the ratings and scores for Rise of the Ronin.
76 Metacritic
7 IGN
-- Our Score

Genres

Action
Adventure
Open World
Role-Playing Game

Systems

Here's where you can find Rise of the Ronin and play.

ESRB: Mature

Language
Violence
Blood and Gore
Users Interact
Overview
Why Play?
How Much Time?
Overview

Rise of the Ronin moves between open-world region exploration, choice-driven missions, and stance-based sword combat, with gear upgrades and faction decisions shaping each encounter

Why Play?

Rise of the Ronin makes room for story choices and satisfying sword fights, letting each session feel meaningful without the punishing edge of Team Ninja's past games

How Much Time?

Rise of the Ronin splits time between open-region side content, story missions, and faction choices, making it easy to play in short sessions or sink into longer arcs

Stances, Timing, And Pressure

Rise of the Ronin is built around quick, readable melee combat where weapon choice and stance matching matter as much as reflexes. Fights ask you to watch enemy rhythm, deflect at the right moment, and switch styles to break guard efficiently rather than simply trading hits until someone drops.

That makes battles tense without feeling as opaque or punishing as Team Ninja’s harsher games. You can stay engaged in the swordplay, then smooth out rough spots with difficulty settings, ranged weapons, and tools that give encounters more flexibility than a pure duel simulator.

Choices Inside Mission Flow

The mission structure gives the game its own identity. Main operations, side work, and relationship scenes regularly ask you to back one faction over another, which changes who fights beside you, who turns against you, and how certain story threads play out.

Those decisions land because they are tied to play, not just dialogue. A short session can still move the story forward in a meaningful way, whether you clear a focused objective, revisit a bond mission, or make a choice that shifts the tone of the next region.

Open Regions With Momentum

Instead of pushing you through one long gauntlet, Rise of the Ronin uses city hubs and open regions that are easy to chip away at. Moving across rooftops, streets, and countryside keeps traversal active, and there is usually a nearby fight, objective, or upgrade path that makes exploration feel useful rather than distracting.

Progression is steady and practical. New gear comes often, upgrades are easy to understand, and even smaller activities feed back into your build, so you can log off after thirty minutes feeling stronger, better equipped, and a little deeper into the political conflict.

Your Choices Carry Weight

Rise of the Ronin stands out because its story is not just something you watch between fights. Missions tie into rival political factions, personal loyalties, and relationships that shift based on who you support, giving the campaign a sense of ownership that many action games never quite reach.

That makes even a short play session feel worthwhile. You are not only clearing objectives, you are nudging the direction of the world and seeing how your decisions affect the people around you.

Action Without Constant Exhaustion

The combat has the speed and tension you would expect from Team Ninja, but it is framed in a way that is easier to settle into. Encounters are sharp and satisfying, with clear reads, strong weapon identity, and enough challenge to stay engaging without turning every fight into a wall.

This is a big reason to pick Rise of the Ronin over the studio’s harsher games. Difficulty options, open mission flow, and a more forgiving structure mean you can enjoy the swordplay without feeling like the game is demanding total commitment every time you boot it up.

Steady Progress Feels Good

There is a practical rhythm to how the game rewards your time. Exploring city hubs, taking on side content, improving gear, and building out your style all create regular wins, so progress rarely feels locked behind one huge breakthrough.

Rise of the Ronin is especially easy to recommend if you like games that keep giving you something useful to work toward. Whether you spend half an hour cleaning up a few objectives or push through a major mission, you usually come away stronger, better equipped, or more invested in where the story is heading.

Main Story Playtime

A focused run through Rise of the Ronin usually lands around 22 to 28 hours, with the main campaign moving through story missions, regional exploration, and choice-based faction quests. Progress tends to come in clear chunks, since major objectives are handed out from hubs and can often be finished in a single outing before you return to town, upgrade gear, and choose what to tackle next.

Short sessions of 30 to 60 minutes still work well because you can clear a side activity, advance one mission step, or spend time managing equipment and bonds without feeling stuck mid-arc. Longer sessions are where the game opens up more, letting you chain travel, combat encounters, and story decisions together across a region.

Completion and Replay Time

If you want a broader playthrough, expect roughly 50 to 70 hours. That extra time comes from regional cleanup, bond missions, combat challenges, gear hunting, and the optional events tied to different characters and political paths, which give the world a more layered rhythm than a straight story rush.

Replay value comes less from radically different mechanics and more from seeing how alternate choices reshape alliances, scenes, and mission outcomes. If you are curious about other faction routes or want to refine builds and weapon styles you skipped the first time, a second run has enough variation to justify another pass.

Trailer

A Quick Look at Rise of the Ronin

Curious what Rise of the Ronin is all about? The trailer gives you a great first look at the world, the vibe, and the kind of story you're stepping into.

Rise of the Ronin Trailer
Videos

Related videos for Rise of the Ronin

These videos give some tips and pointers on getting started with Rise of the Ronin

Rise of the Rōnin - Before You Buy

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Rise of the Ronin Review After 60 Hours on PS5 (No Spoilers) - It's better than you think

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Rise of the Ronin - 15 NEW Things You Should Know Before You Purchase

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Rise of the Ronin - 15 Things To Know Before You Buy This BIG PS5 EXCLUSIVE

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Screenshots

Screenshots of Rise of the Ronin

Want to see what Rise of the Ronin actually looks like in-game? These screenshots will hopefully give you a feel for what the world of Rise of the Ronin is like.

Rise of the Ronin
Rise of the Ronin
Rise of the Ronin
Rise of the Ronin
Rise of the Ronin
Frequently Asked Questions

Have Questions About Rise of the Ronin?

Does Rise of the Ronin have co-op or multiplayer?

Yes. You can play certain story missions in online co-op with up to three players, but the full open-world flow is not built as a constant shared campaign. If you mainly want a solo narrative game, that remains the core experience.

Do you need to know Japanese history to follow Rise of the Ronin?

No. The game uses real late-Edo figures and political tensions, but it introduces its key groups and conflicts clearly enough for newcomers to follow. If you do know the period, you will catch more context, but it is not required.

How open is the world in Rise of the Ronin?

It is structured as several large regions rather than one seamless map. You move between hubs, cities, countryside areas, and mission spaces, which keeps exploration manageable and makes it easier to pick a destination without wandering too long.

What traversal options do you get in Rise of the Ronin?

You are not limited to running everywhere. The game gives you a horse for faster ground travel and a glider-style tool for moving across rooftops, cliffs, and city spaces more smoothly. That helps exploration feel quicker and less tedious between objectives.

Is there a lot of loot management in Rise of the Ronin?

There is a steady stream of weapons and gear, so you will spend some time comparing stats and equipping upgrades. It is not as overwhelming as some loot-heavy action RPGs, and you can get by without obsessing over perfect builds.

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