Few games have left the kind of lasting impact that The Elder Scrolls V: Skyrim has. More than a decade later, people are still discovering it for the first time, replaying it on new platforms, or returning with mods that fundamentally change how it plays. Skyrim is not just popular because of its dragons or its setting. It resonates because of how it makes players feel. You are dropped into a vast world, pointed loosely in a direction, and then trusted to find your own path.
Skyrim’s appeal comes from freedom, atmosphere, and scale. You can follow the main quest or ignore it for fifty hours. You can become a stealth archer, a battle mage, a wandering thief, or a warrior who never fast travels. The game rarely rushes you, rarely pressures you, and almost never tells you that you are playing it wrong. That sense of ownership over your experience is what many players are actually chasing when they ask for games like Skyrim.
If you loved Skyrim and want something that scratches a similar itch, these are the games that come closest, each in their own way.
The Elder Scrolls IV: Oblivion (Remastered)
If Skyrim was your first Elder Scrolls game, Oblivion is the most natural place to go next. With the remastered version smoothing out visuals, performance, and quality-of-life issues, it is far more approachable than it once was. Oblivion shares Skyrim’s open-ended structure, faction-based questlines, and emphasis on player choice, but its tone and world feel noticeably different.
Where Skyrim is harsh, cold, and grounded, Oblivion is colorful, strange, and often whimsical. Its side quests are some of the most memorable Bethesda has ever written, leaning heavily into surreal scenarios and moral ambiguity. The Dark Brotherhood questline alone is often cited as one of the best in RPG history.
Combat feels looser and less weighty than Skyrim, and some systems show their age, but the heart of the experience is still there. If you want to understand Skyrim’s roots while still getting a massive, open fantasy world to explore at your own pace, Oblivion is an essential stop.
The Witcher 3: Wild Hunt
While The Witcher 3 is not a sandbox in the same way Skyrim is, it often appeals to the same players. The key difference is authorship. In Skyrim, you define your character entirely. In The Witcher 3, you play as Geralt, a fully realized protagonist with a defined personality and history.
What bridges the gap is immersion. The Witcher 3 offers a massive open world filled with meaningful side quests, environmental storytelling, and moral choices that rarely have clean outcomes. Exploration feels purposeful, and even small contracts can turn into deeply personal stories.
Combat is more structured and skill-based than Skyrim’s, and character builds are more constrained. However, if what you loved about Skyrim was getting lost in a richly detailed world and uncovering stories organically, The Witcher 3 delivers that feeling in a different but equally compelling way.
Fallout 4
At first glance, Fallout 4 may seem like an odd recommendation for Skyrim fans due to its post-apocalyptic setting, but structurally, the two games are extremely similar. Fallout 4 uses the same open-world design philosophy, quest structure, and freedom of approach that Skyrim does, just transplanted into a ruined future instead of a fantasy past.
Exploration is once again central. You wander into locations simply because they are there, not because a quest marker told you to go. You build your character over time through perks rather than classes, allowing you to slowly shape your playstyle. The settlement system adds a layer of ownership that many Skyrim players enjoy, even if it is optional.
If you loved Skyrim’s sense of wandering and discovery more than its fantasy setting specifically, Fallout 4 is one of the closest experiences Bethesda has ever made.
Dragon’s Dogma 2
Dragon’s Dogma 2 captures something Skyrim fans often do not realize they miss until they feel it again. A sense of danger. The world is large and open, but it does not feel safe. Traveling at night is genuinely risky. Enemies do not scale neatly to your level, and encounters can go badly if you are unprepared.
Combat is where Dragon’s Dogma truly shines. It is far more dynamic and physical than Skyrim’s, with climbing mechanics, party-based tactics, and large-scale monster battles that feel unique every time. You are not just fighting enemies. You are reacting to them.
The game is more opinionated than Skyrim, and its systems can feel opaque at first, but for players who loved Skyrim’s sense of adventure and want something that feels more intense and hands-on, Dragon’s Dogma 2 is one of the best modern alternatives.
Kingdom Come Deliverance II
If Skyrim appealed to you because of immersion rather than fantasy, Kingdom Come: Deliverance II is worth serious consideration. It trades dragons and magic for historical realism, placing you in a grounded medieval world where survival and skill development are central to the experience.
Combat is slower, more deliberate, and initially very difficult. You are not a hero at the start. You are bad at fighting, bad at persuasion, and bad at nearly everything. Over time, as you practice and learn, both you and your character improve together.
The open world encourages exploration, but it does so without holding your hand. Quests often require observation, planning, and patience. For Skyrim players who enjoyed role-playing, living in the world, and growing into power rather than starting as a legend, Kingdom Come offers a deeply rewarding experience.
Horizon Zero Dawn
Horizon Zero Dawn shares Skyrim‘s sense of scale and exploration, even though its combat and structure are very different. The world is large, beautiful, and filled with ruins that hint at a deeper history. Exploration feels natural, and curiosity is often rewarded with story revelations rather than loot alone.
Combat is more tactical and skill-based, focusing on preparation, positioning, and understanding enemy weaknesses. You cannot simply swing your way through every encounter. That shift may surprise Skyrim fans at first, but many find it refreshing.
While Horizon is more guided and story-driven, it still offers the feeling of being alone in a vast world, uncovering its mysteries at your own pace. If atmosphere and world-building were your favorite parts of Skyrim, Horizon is an excellent follow-up.
Outer Worlds
The Outer Worlds is smaller in scale than Skyrim, but its DNA is unmistakably Bethesda-inspired. It emphasizes player choice, dialogue-driven quests, and multiple solutions to problems. You can talk your way through situations, sneak around them, or solve them with violence, and the game consistently reacts to your decisions.
The world design is more compact, but that also means it respects your time. For players who loved Skyrim’s freedom but no longer have the bandwidth for a hundred-hour commitment, The Outer Worlds offers a more focused experience without losing the core appeal.
Elden Ring
Elden Ring is often compared to Skyrim because of its open world, but the similarities are more thematic than structural. Where Skyrim empowers you through accessibility and freedom, Elden Ring challenges you through mastery and persistence.
Exploration is still central. You see something interesting in the distance and go there, often without knowing what awaits you. The difference is that the world is hostile, and the game expects you to learn through failure.
For Skyrim fans who want a darker, more demanding experience that still captures the thrill of discovery, Elden Ring can be a natural next step, provided you are ready for a steeper learning curve.
Closing Thoughts
Skyrim is difficult to replace because it succeeds at so many things at once. It offers freedom without pressure, scale without urgency, and immersion without complexity. Most games that appeal to Skyrim fans do so by capturing one or two of those elements rather than all of them.
Some focus on storytelling, others on combat, and others on exploration. The key is understanding what you personally loved most about Skyrim. Was it wandering without a plan, shaping your own character, living in the world, or simply getting lost in a massive fantasy setting?
Once you answer that question, the right next game becomes much easier to find. And while no game will ever feel exactly like Skyrim did the first time, many of these come close enough to remind you why that experience mattered in the first place.
If you only have time for one big game, any of these could be the one.
Quick Points
- Focuses on open-world RPGs with freedom, exploration, and player choice
- Includes games that emphasize immersion, world-building, and long playtime
- Covers both classic RPGs and modern evolutions of Skyrim’s formula
- Ideal for players who want another “live in this world” experience
- Highlights games that reward wandering, not rushing the main story