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  5. Call of Duty: Infinite Warfare

Call of Duty: Infinite Warfare

Overall Rating: 3.58 • 629 reviews
The Sprint Player The Narrative Seeker

Call of Duty: Infinite Warfare shifts the series into sleek space combat and short, self-contained side missions, so you can bounce between dogfights and tight on-foot shooting without losing the thread. The campaign keeps a steady push while giving the story more room to breathe, with a military sci-fi tone that feels more deliberate than usual.

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Details

Some of the particulars and information about Call of Duty: Infinite Warfare.
Developer: Infinity Ward
Release Date: November 4, 2016
How Long to Beat: 10 hrs

Great for:

The Sprint Player The Narrative Seeker

Ratings

Some of the ratings and scores for Call of Duty: Infinite Warfare.
73 Metacritic
7.7 IGN
-- Our Score

Genres

Action
First-Person Shooter

Systems

Here's where you can find Call of Duty: Infinite Warfare and play.

ESRB: Mature

Blood and Gore
Drug Reference
Intense Violence
Strong Language
Suggestive Themes
Overview
Why Play?
How Much Time?
Overview

Fast firefights unfold across ship assaults, zero-gravity dogfights, and side missions launched from a central warship, with loadout-driven shooting tying each operation together

Why Play?

Call of Duty: Infinite Warfare makes its case today with brisk sci-fi shooting and a surprisingly focused campaign that keeps momentum high without losing its story thread

How Much Time?

Call of Duty: Infinite Warfare moves through compact campaign missions from a central ship, making it easy to finish a chapter in one sitting and revisit side ops

Loadout-Driven Gunfights

Call of Duty: Infinite Warfare keeps firefights quick and readable, but its weapon handling has more flexibility than a standard boots-on-the-ground entry. Energy weapons can often switch firing modes, so the same gun might cover precise shots in a corridor and then shift into crowd control when a room opens up.

Movement stays fast without turning every encounter into pure acrobatics. Wall running, sliding, and boost-assisted jumps help you reposition, flank, or stay mobile under pressure, while class-like rig abilities add short tactical bursts instead of overcomplicating each fight.

Mission Flow With Variety

The campaign is built around a central carrier, which gives missions a stronger sense of rhythm than a straight line of levels. You can launch the next main operation or break off into optional strike missions that are short, focused, and easy to fit into a single session.

That structure helps the game feel broader without becoming messy. Main story beats keep the momentum up, while side objectives offer extra dogfights, boarding actions, and combat scenarios that reinforce the war setting instead of distracting from it.

Space Combat And Stakes

The Jackal fighter sections are the biggest change from the usual series formula. These missions put you in open combat spaces where you manage speed, target priority, and positioning, then often transition back into on-foot shooting once a ship or station is breached.

What makes Call of Duty: Infinite Warfare stand out is how well those shifts support the campaign tone. The story spends more time with its crew and losses than many entries in the series, so even fast missions tend to feel connected to a larger conflict rather than like isolated set pieces.

Built For Forward Motion

Call of Duty: Infinite Warfare is easy to settle into because it rarely stalls. Missions move with purpose, firefights stay sharp, and the game is good at giving you a clear objective, a strong set piece, and a satisfying finish before moving on. That makes it a strong pick when you want a campaign that respects momentum instead of stretching every idea too far.

Even when it broadens out, it still feels directed. You can take on optional operations between major story beats, but the campaign never loses its shape, so stepping away and coming back later does not feel like work.

More Variety Than Expected

The big reason to play Call of Duty: Infinite Warfare now is how much range it packs into a single run. One mission might be a tight boarding action inside a ship, the next a dogfight in space, and then it shifts again into a smaller strike that changes the pace without breaking immersion. That constant change keeps the campaign fresh without turning it into a collection of disconnected gimmicks.

The space setting also gives the action a cleaner identity than many series entries. Zero-gravity movement, starfighter combat, and sterile military hardware create a different feel from the usual ground war backdrop, while still delivering quick, readable shooting.

A Campaign With Purpose

What helps Call of Duty: Infinite Warfare stand out is that its story has enough room to land. The tone is more measured than usual for the series, with a command structure, shipboard routine, and squad relationships that give the conflict weight without slowing the game down. It is still a blockbuster shooter, but it feels more interested in where you are, who you are fighting with, and what each loss costs.

That makes the campaign easier to stay invested in from mission to mission. You are not just pushing through spectacle. You are following a war story that stays focused, gives its cast time to register, and reaches its ending with real momentum.

Main Story Playtime

The main campaign in Call of Duty: Infinite Warfare usually runs about 8 to 10 hours. Progress flows from a central warship, where you choose story assignments and launch into compact operations that mix on-foot combat, ship boarding, and occasional space flight.

That structure makes stopping points easy to read. Most missions fit into 30 to 60 minute sessions, and larger set piece chapters can stretch a bit longer, so it works well if you want to clear one operation at a time without losing the story. The campaign also gives its characters a little more room than usual, which helps shorter sessions still feel connected.

Completion and Replay Time

If you want to push past the main path, expect closer to 15 to 17 hours. Extra time comes from optional side missions launched from the ship, collectible hunting during missions, and revisiting chapters for better performance or missed intel.

Replay is built around the mission-based format rather than one huge open map. You can return to specific operations, try different weapon loadouts, and clean up optional objectives without committing to a full new run, which makes completion more manageable in small chunks.

Trailer

A Quick Look at Call of Duty: Infinite Warfare

Curious what Call of Duty: Infinite Warfare is all about? The trailer gives you a great first look at the world, the vibe, and the kind of story you're stepping into.

Call of Duty: Infinite Warfare Trailer
Videos

Related videos for Call of Duty: Infinite Warfare

These videos give some tips and pointers on getting started with Call of Duty: Infinite Warfare

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Screenshots

Screenshots of Call of Duty: Infinite Warfare

Want to see what Call of Duty: Infinite Warfare actually looks like in-game? These screenshots will hopefully give you a feel for what the world of Call of Duty: Infinite Warfare is like.

Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare
Articles

Read More About Call of Duty: Infinite Warfare.

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Frequently Asked Questions

Have Questions About Call of Duty: Infinite Warfare?

Do I need to know previous Call of Duty stories before playing Call of Duty: Infinite Warfare?

No. The campaign tells a self-contained story with its own cast, conflict, and setting. You will catch on quickly even if you have skipped earlier entries.

Does Call of Duty: Infinite Warfare have multiplayer and Zombies, or is it mainly a campaign game?

It includes the full usual package: campaign, competitive multiplayer, and a separate Zombies mode. If you are mostly here for story, you can ignore the other modes without feeling like the campaign is incomplete.

How hard is Call of Duty: Infinite Warfare if I mostly want the story?

On lower difficulties, it is very manageable and keeps the focus on moving through missions rather than punishing precision. Higher settings can get hectic, especially in busier firefights and space combat sections, but the game is not built around ultra-demanding challenge by default.

Is the story in Call of Duty: Infinite Warfare actually a big part of the experience?

Yes. This entry puts more attention on its characters, military tone, and ongoing conflict than some players might expect from the series. It still moves quickly, but it gives the campaign enough breathing room to make the stakes and squad relationships land.

What kind of structure does Call of Duty: Infinite Warfare use between missions?

Between operations, you return to a central ship where you can speak with crew members, check mission choices, and prepare before heading back out. It is not an open world, but that hub gives the campaign a stronger sense of place than a simple mission list.

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