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DOOM Eternal

Overall Rating: 4.37 • 1425 reviews
The Resilient Player The Sprint Player

DOOM Eternal turns every fight into a fast resource loop, pushing you to chainsaw for ammo, burn for armor, and keep moving instead of hiding behind cover. It is more demanding and more structured than DOOM 2016, with arena battles that reward quick resets, clear weapon roles, and short bursts of focused play.

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Details

Some of the particulars and information about DOOM Eternal.
Developer: Bethesda Softworks
Release Date: March 19, 2020
How Long to Beat: 21 hrs

Great for:

The Resilient Player The Sprint Player

Ratings

Some of the ratings and scores for DOOM Eternal.
86 Metacritic
9 IGN
-- Our Score

Genres

Action
First-Person Shooter

Systems

Here's where you can find DOOM Eternal and play.

ESRB: Mature

Blood and Gore
Intense Violence
Users Interact
Overview
Why Play?
How Much Time?
Overview

DOOM Eternal pushes constant arena movement through aggressive weapon swapping, chainsaw ammo refills, and glory kills that turn each mission into a fast resource loop

Why Play?

DOOM Eternal rewards quick, focused sessions with intense arena combat, constant movement, and a smart resource loop that makes every fight feel active and satisfying

How Much Time?

DOOM Eternal breaks play into intense mission chapters with combat arenas, short upgrade breaks, and optional mastery hunts that reward both quick sessions and longer replay runs

Combat Built On Motion

DOOM Eternal plays like a constant push forward. Standing still, peeking from cover, or leaning on one favorite gun usually gets punished, while success comes from circling arenas, cutting through weaker demons for supplies, and swapping tools based on what is in front of you.

Every action feeds the next. Chainsaw kills top up ammo, glory kills restore health, and the flame belch turns aggression into armor, so surviving means staying active instead of retreating. That loop gives each fight a sharp rhythm that feels demanding but easy to read once it clicks.

Weapon Roles Matter More

This is not the kind of shooter where one upgraded shotgun can carry the whole campaign. Enemies have clearer weak points and stronger counters, so combat becomes a fast decision game about when to use precision shots, crowd-clearing blasts, heavy damage bursts, or mobility tools like the meat hook to stay in control.

Because of that, encounters feel more structured than in DOOM Eternal‘s predecessor. You are not just reacting to chaos, you are solving it in motion, often within a few intense minutes. That makes missions easy to enjoy in short bursts while still leaving room to improve your route through each arena.

Short Missions, Strong Momentum

The campaign is built from self-contained combat spaces linked by light platforming, traversal, and upgrades that steadily expand your options. Rune choices, suit perks, weapon mods, and Sentinel Crystal boosts let you shape survivability, mobility, or resource efficiency without burying you in menus.

Levels are lengthy enough to feel substantial, but the game naturally breaks into clear encounter chunks, making it easy to stop after a checkpoint or push through one more arena. If you want a shooter that rewards focus, quick resets, and getting sharper over time, DOOM Eternal is unusually good at delivering that payoff.

Every Fight Feels Earned

DOOM Eternal is worth playing if you want action that stays engaging because it asks something from you every few seconds. You are not just unloading ammo into a room. You are deciding when to cash in a chainsaw kill for bullets, when to dive in for health, and when to light up a group for armor.

That structure makes victories feel clean and satisfying instead of messy or accidental. When a hard arena clicks, it is because you read the space well, swapped tools at the right time, and kept control under pressure.

Great In Focused Bursts

This is a strong pick if you like games that deliver a full hit of intensity without needing a huge uninterrupted block of time. Most combat spaces are built like contained tests, so it is easy to jump in, clear a major encounter, and step away feeling like you completed something meaningful.

The game is demanding, but it is also very readable once the rhythm sets in. Deaths usually teach a clear lesson, which makes retries feel productive rather than draining. That gives each session a sense of progress, even if you only play for a short stretch.

More Than Raw Aggression

What sets DOOM Eternal apart is how deliberate it is. Different demons push different responses, movement options matter constantly, and weapon choices have a practical purpose beyond simple preference. It is fast, but it is not mindless.

That balance makes the game easier to come back to than many shooters built only on chaos. There is room to improve, room to recover when things go bad, and enough tactical clarity that you can feel yourself getting sharper from mission to mission.

Main Story Playtime

A straightforward run through DOOM Eternal usually lands around 14 to 17 hours, with most players ending up closer to 18 to 22 if they spend time on upgrades, platforming detours, or tougher fights. The campaign is split into distinct missions, and each one mixes arena battles, traversal, light exploration, and short upgrade pauses between bursts of combat.

That structure makes progress easy to measure. A full mission can take 45 to 90 minutes, but the game also saves often enough that stopping after a major arena or checkpoint still feels reasonable. It works well in focused short sessions, though some later levels ask for a bit more concentration and stamina than a casual drop-in run.

Completion and Replay Time

Seeing most of what DOOM Eternal has to offer usually takes 25 to 30 hours, and a more thorough run can go beyond that if you chase every collectible, weapon mastery challenge, upgrade path, and Slayer Gate. Optional hunting adds time because levels hide secrets behind movement puzzles, missed routes, and return visits once your toolkit improves.

Replay is built around rerunning individual missions rather than starting from scratch every time. That makes cleanup practical if you missed toys, codex pages, albums, or secret encounters, and it also suits players who want another intense combat stretch without committing to a full campaign restart.

Trailer

A Quick Look at DOOM Eternal

Curious what DOOM Eternal is all about? The trailer gives you a great first look at the world, the vibe, and the kind of story you're stepping into.

DOOM Eternal Trailer
Videos

Related videos for DOOM Eternal

These videos give some tips and pointers on getting started with DOOM Eternal

DOOM Eternal - Before You Buy

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Screenshots

Screenshots of DOOM Eternal

Want to see what DOOM Eternal actually looks like in-game? These screenshots will hopefully give you a feel for what the world of DOOM Eternal is like.

DOOM Eternal
DOOM Eternal
DOOM Eternal
DOOM Eternal
DOOM Eternal
Extras

Downloadable Content for DOOM Eternal

DLC just means more of a good thing. Here are some for DOOM Eternal

Doom Eternal: The Ancient Gods - Part Two
Doom Eternal: The Ancient Gods - Part Two
Doom Eternal: The Ancient Gods - Part One
Doom Eternal: The Ancient Gods - Part One
DOOM Eternal: Year One Pass
DOOM Eternal: Year One Pass

Doom Eternal: The Ancient Gods - Part Two

What’s Included

DOOM Eternal: The Ancient Gods – Part Two is the second and final campaign expansion, released on 2021-03-18. It continues the story after Part One and wraps up the Slayer saga with new single-player missions, new enemy encounters, and a final showdown built around the same fast, aggressive combat loop as the base game.

It is focused on campaign content rather than side modes or major new systems. Expect a short but substantial set of levels with the same emphasis on movement, weapon swapping, and arena fights, plus a few new twists in enemy and encounter design.

Is It Worth It

This is worth it if you finished the main campaign and want a proper ending. It fits naturally into DOOM Eternal and feels more like the last chapter than a separate side story. If story closure matters to you, this is the key reason to pick it up.

If you mainly wanted more casual drop-in combat, it is less essential. The value depends on how much you enjoy Eternal’s demanding pace, since this expansion stays close to the base game’s style and challenge.

Doom Eternal: The Ancient Gods - Part One

What’s Included

DOOM Eternal: The Ancient Gods – Part One is a story expansion released in October 2020. It continues the campaign after the main ending, with new missions, fresh combat arenas, tougher enemy combinations, and a few new enemy types and mechanics built around the same fast weapon-swapping loop as the base game.

This is not a side mode or cosmetic pack. It is a focused single-player add-on that expects you to already understand how DOOM Eternal plays, and it pushes that formula harder than the main campaign.

Is It Worth It

Yes, if you finished DOOM Eternal and want more of its campaign combat at a higher difficulty. It feels like a direct continuation rather than optional filler, so it fits naturally if you liked the base game’s rhythm and story setup.

If you were already getting worn down by the game’s intensity, this is easier to skip. The expansion is meaningful, but it is aimed at players who want demanding fights, not a lighter revisit.

DOOM Eternal: Year One Pass

What’s Included

DOOM Eternal: Year One Pass bundles the game’s first two campaign expansions, The Ancient Gods Part One and The Ancient Gods Part Two. These continue the story after the main ending, with new campaign missions, enemy encounters, weapons upgrades, and higher-difficulty combat arenas built around the same fast resource-management loop as the base game.

It is a story-focused add-on rather than a side mode or cosmetic pack, so the value comes from getting two substantial post-game chapters in one purchase.

Is It Worth It

If you finished DOOM Eternal and want more of its campaign at a similar intensity, this is a meaningful expansion. It fits naturally after the main game and gives a proper continuation instead of disconnected challenge content.

It is less essential if you only liked the base game in small bursts, since the expansions lean even harder into demanding combat. For anyone who wants more story and combat mastery from the same formula, the pass is the cleanest way to get it.

Frequently Asked Questions

Have Questions About DOOM Eternal?

Do you need to play DOOM 2016 before DOOM Eternal?

No, but it helps if you want more context for the returning characters, factions, and lore. DOOM Eternal explains the basics well enough to follow the main goal, even if some story beats feel abrupt without the previous game.

Does DOOM Eternal have co-op or multiplayer?

The campaign is single-player only. It also includes Battlemode, an asymmetrical multiplayer mode where one Slayer fights two player-controlled demons, but there is no campaign co-op.

Is DOOM Eternal harder than DOOM 2016?

Yes, for most players it is noticeably more demanding. Enemies are more aggressive, certain demons are meant to be countered with specific tools, and the game expects you to learn its systems instead of brute-forcing fights. If that sounds stressful, starting on a lower difficulty is a good idea.

How linear is DOOM Eternal?

It is mostly mission-based and linear, not an open world game or hub-driven RPG. Levels do include side paths for secrets, collectibles, upgrade items, and optional encounters, so there is room to explore without getting lost for long.

What kind of platforming and puzzles are in DOOM Eternal?

Between fights, you will often use dashes, wall climbs, swing bars, jump pads, and simple environmental switches to move through levels. These sections break up the combat and are usually straightforward, though a few can be trial-and-error on a first run.

Franchise

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