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Super Mario Maker 2

Overall Rating: 4.21 • 295 reviews
The Sprint Player The Investment Gamer

Super Mario Maker 2 lets you jump straight into short, inventive Mario levels built around a single sharp idea, then move on before any one gimmick wears thin. When you want more than a quick run, the course creator and endless stream of player-made stages give it a long tail that feels flexible instead of demanding.

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Details

Some of the particulars and information about Super Mario Maker 2.
Release Date: June 28, 2019
How Long to Beat: 17 hrs

Great for:

The Sprint Player The Investment Gamer

Ratings

Some of the ratings and scores for Super Mario Maker 2.
88 Metacritic
9.5 IGN
-- Our Score

Genres

Action
Side-Scrolling

Systems

Here's where you can find Super Mario Maker 2 and play.

ESRB: Everyone 10+

Mild Cartoon Violence
Users Interact
Overview
Why Play?
How Much Time?
Overview

Super Mario Maker 2 lets you build side scrolling Mario courses, test them instantly, and rotate between Story Mode stages and endless community level runs

Why Play?

Super Mario Maker 2 keeps platforming fresh with quick, inventive courses and a huge pool of player-made levels, making it easy to enjoy now and revisit later

How Much Time?

Super Mario Maker 2 breaks time into short Story Mode jobs, quick custom courses, and an endless community queue with plenty of return-for-more goals

Quick Runs, Sharp Ideas

Super Mario Maker 2 is at its best when you want compact platforming built around one clear mechanic. Many stages introduce a single twist, such as on off switches, rising lava, snake blocks, or changing gravity, then push it just far enough to stay interesting before the level ends.

That structure makes it easy to dip in for a few courses without feeling locked into a long session. Even when a level gets tough, restarts are fast, controls are immediately familiar, and each attempt usually teaches you something useful right away.

Creation With Instant Feedback

The course maker is more than a side feature. You place enemies, terrain, hazards, and power ups on a simple grid, then swap straight into playtesting with no delay, which gives building a smooth trial and error rhythm instead of turning it into a tool heavy project.

Different Mario game styles change how objects behave, so the same rough idea can feel completely different depending on the theme you choose. You can make short joke stages, proper challenge runs, puzzle setups, or traditional platforming, then refine them quickly as soon as something feels off.

Steady Stream Of Levels

Story Mode gives you a set of Nintendo designed stages that show how much variety the tools can produce when used well. It is a good starting point because the levels are focused, readable, and often built to demonstrate ideas you might later use in your own creations.

Once you move into online courses, the game opens up into an almost endless rotation of player made stages. Not every level is a hit, but the constant supply means you can sample a few inventive runs, skip what does not land, and still feel like Super Mario Maker 2 has plenty left whenever you come back.

Constantly New Short Sessions

Super Mario Maker 2 is easy to enjoy in small bursts because so many levels get to the point fast. You can clear a few clever courses, hit one that is not your style, and immediately move on without feeling like you wasted your time.

That quick turnover gives the game a strong rhythm. Instead of asking for a long commitment, it keeps handing you fresh platforming setups that are easy to sample and surprisingly hard to put down.

More Variety Than Mario Usually Gets

The biggest reason to play Super Mario Maker 2 over a standard Mario platformer is how unpredictable it stays. One stage might be a tight speedrun, the next a puzzle box, a survival challenge, music level, or pure slapstick chaos built around an idea Nintendo would never stretch into a full world.

That range makes success feel different from level to level. You are not just mastering one campaign’s design language, but dipping into thousands of experiments that keep changing the mood, tempo, and demands on you.

A Creative Hobby That Can Wait

When you want more than playing, Super Mario Maker 2 has one of the most approachable creation tools in Nintendo’s lineup. Building a course is immediate enough that you can test an idea within minutes, adjust it on the spot, and end a session with something tangible even if you only had a short window.

That creative side gives the game staying power without turning it into homework. You can treat it as a quick source of smart platforming now, then come back later to build, browse, or chase a new batch of community favorites whenever the mood hits.

Main Story Playtime

Super Mario Maker 2 Story Mode usually takes about 7 to 10 hours, depending on how many side jobs you take and how often you retry tougher stages. Progress comes through short contract-style levels tied to rebuilding Peach’s Castle, so the campaign moves in small chunks rather than long worlds or drawn-out chapters.

That structure makes sessions very manageable. A single level often takes just a few minutes, and even a 20 to 30 minute play session is enough to clear several jobs, earn coins, and push the castle forward. Because each course is self-contained, it is simple to stop after one good run without losing your place.

Completion and Replay Time

Seeing more of what Super Mario Maker 2 has to offer can stretch that into roughly 17 to 25 hours, and much longer if you get pulled into making courses or chasing community runs. Extra time comes from optional Story Mode jobs, unlocking more build tools, experimenting in the editor, and testing your own creations until they play the way you want.

Replay is where the game really changes shape. Endless Challenge, uploaded community levels, and the constant stream of short player-made courses mean you can treat it as a game for quick 10 minute bursts or settle in for a longer session when you want a steady platforming queue. Completion is less about checking every box and more about how far you want to go with creation, discovery, and repeat runs.

Trailer

A Quick Look at Super Mario Maker 2

Curious what Super Mario Maker 2 is all about? The trailer gives you a great first look at the world, the vibe, and the kind of story you're stepping into.

Super Mario Maker 2 Trailer
Videos

Related videos for Super Mario Maker 2

These videos give some tips and pointers on getting started with Super Mario Maker 2

Mario Maker 2 - Before You Buy

gameranx

Super Mario Maker 2 Review

IGN

40 Things You Shouldn't Build in Super Mario Maker 2 (ft. Arrowstotle)

Smashy

The Power Is YOURS!!! | Super Mario Maker 2 REVIEW

Arlo
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Screenshots

Screenshots of Super Mario Maker 2

Want to see what Super Mario Maker 2 actually looks like in-game? These screenshots will hopefully give you a feel for what the world of Super Mario Maker 2 is like.

Super Mario Maker 2
Super Mario Maker 2
Super Mario Maker 2
Super Mario Maker 2
Super Mario Maker 2
Frequently Asked Questions

Have Questions About Super Mario Maker 2?

Does Super Mario Maker 2 have a real single-player campaign?

Yes. Story Mode gives you a set of Nintendo-made stages tied together by rebuilding Peach’s Castle, so it feels more structured than just browsing random courses. It is also a useful way to learn ideas and tools that show up in the creator.

Can you play Super Mario Maker 2 with other people?

Yes, but the options are a bit uneven. You can play local multiplayer in certain modes, and online play includes co-op and versus races through player-made stages if you have Nintendo Switch Online. Some levels work better for multiplayer than others, since many were designed for solo play first.

Do you need Nintendo Switch Online for Super Mario Maker 2?

You can still play Story Mode and build courses without it. Nintendo Switch Online is mainly needed for uploading your own levels and accessing the broader online pool of player-made courses and multiplayer features. If you mostly want the offline content, the game still has value without the subscription.

Is creating levels in Super Mario Maker 2 complicated?

Not really. The editor is designed to be picked up quickly, and you can test ideas immediately without navigating heavy menus. It has enough depth to support detailed courses, but making something simple and playable does not take long.

How hard is Super Mario Maker 2, and can you avoid frustrating levels?

The difficulty swings a lot because the game includes both Nintendo-designed stages and community levels. Story Mode is generally approachable, while online courses can range from relaxed to extremely punishing. If a course is annoying rather than fun, it is easy to skip it and move on to something that suits your mood.

Franchise

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